We would always strongly urge anyone experiencing issues or bugs to contact us directly to help us fix these things. I'm sure he will post himself when he is not too busy. Soundroid (who posted above about the wave lab bug) has already confirmed with me that Sculpt renders are perfect now. (I have licenses for "Streamliner" and "Metric AB" too and these plug ins work absolutely reliable so far as I can see - so this is a bit disappointing)we're happy to announce that we have fixed this bug and have a new beta ready. The same rendering tries in Nuendo 12 were much better, the overall signal changes seems to be correct, but the result was several dB louder ("Render In Place"). (I have licenses for "Streamliner" and "Metric AB" too and these plug ins work absolutely reliable so far as I can see - so this is a bit disappointing) It is an interesting approach to dynamics, but somewhat unpredictable and causes workarounds, which counteract the time saving benefits it brings. I don't know what to think about the current state of the plug in. (Edit: render settings were not on "Channel Settings", thus the difference in gain. I know WL can be somewhat picky with plug ins as a host, but rendering with Audio Sculpt can produce totally different results, which are unusable - it sounded to me that the upward compressor got completely ignored (no bypass!). Using the plug in in WL doesn't show the graphics for the audio while running. There were easily artefacts generated with "Tone" in the highs, which are somewhat nasty. I'm in the demo phase and Audio Sculpt is a nice sound design tool - not sure about mastering purposes yet. There are massive rendering issues in WaveLab Pro 11.1 (Mac) with Audio Sculpt.
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